What grades exist in POKEMONCARD?
Only three: SR (Special Rare), SSR (Super Special Rare), and UR (Ultra Rare). The higher the grade, the rarer the card — of the 6,666-card total supply, SR has 5,000 (75%), SSR 1,333 (20%), and UR only 333 (5%). The $PCARD token itself has a fixed supply of 1 trillion.
What is the mint price and the maximum mint per wallet?
Minting is only for owners of a connected Agentic Wallet (see the eligibility question). The mint uses tiered gacha pricing: pull 1 is FREE, pulls 2 and 3 are @ 0.0025 BNB, pull 4 is @ 0.003 BNB — a maximum of 4 pulls per wallet, so the maximum total per wallet is only 0.008 BNB. The grade you receive is drawn following each grade's remaining supply — the live odds are shown in the Mint menu. If a grade sells out, its odds shift to the grades still remaining. The price tiers and the cap of 4 prevent mass farming of cheap cards, supply sweeps by a handful of wallets, and mint-and-dump pressure on the floor price.
Who is eligible to mint POKEMONCARD NFTs?
Only Agentic Wallet owners — for minting only. The mint eligibility requirements: (1) you have an active Agentic Wallet, (2) you connect that Agentic Wallet to this site with the Connect Wallet button, and (3) the wallet holds enough BNB for paid pulls and gas. A regular wallet that is not an Agentic Wallet is not eligible to mint: its Mint button stays locked and shows the “Mint is for Agentic Wallet only” prompt with a connect/switch-to-Agentic-Wallet button. But for buying NFTs on the Marketplace, mining, claiming, and PVP duels, any BNB wallet works — the Agentic Wallet restriction does not apply there.
Why is My Collection empty and the Buy / Mint / Claim buttons locked?
Because your wallet is not connected yet. My Collection, your Reward Pool share, mining stakes, and Pokedex progress are all read from the connected wallet — without a wallet, the site does not know which cards you own, so user-owned views are deliberately emptied and the Buy, Mint, and Claim buttons are replaced by connect-wallet buttons. Connect your wallet — any BNB wallet works — and everything appears and activates according to your real holdings (for the Mint button specifically, it only activates for an Agentic Wallet).
How do I buy an NFT and connect a wallet?
Press the Connect Wallet button at the top right to connect your BNB wallet — any wallet works for buying (MetaMask, Trust Wallet, Agentic Wallet, and others); an Agentic Wallet is only required for minting. Then on the Marketplace press the Buy button on the card you want and pay the displayed listing price. The Collection menu is a showcase for viewing card details — purchases happen only through the Marketplace. While no wallet is connected, Buy buttons are locked; the contracts are live on BSC mainnet, so a real transaction executes once a wallet is connected and a purchase is confirmed.
How does each grade differ?
Beyond rarity, they differ in frame and mining multiplier. SR has a shimmering platinum crystal frame with ice gems at the corners, mining 1x; SSR has a winged royal gold–purple double frame with a crown gem, mining 5x; and UR has an animated prismatic foil border that rotates and glows with a pulsing light, glowing side gems, a continuously moving purple nebula background like SSR, and a sharp silhouette behind its artwork, mining 10x.
How does $PCARD mining work?
Stake cards from the My Collection menu into the Mining menu. Tokens accumulate at your card's grade rate — SR 20,000 $PCARD/day, SSR 100,000 $PCARD/day, UR 200,000 $PCARD/day — and can be claimed anytime. The $PCARD/day rate rises with training level — see the Mining menu for the full rate scale per level. For the first 60 days, rewards are paid from the 2-month emission program budgeted at 18 billion $PCARD (SR 6 billion, SSR 8 billion, UR 4 billion, from the 200 billion total Mining allocation; the remaining 182 billion is reserved for continuation). After 60 days, rewards continue from buyback proceeds. Mining (staking) claims cost network gas only, with no 0.0002 BNB fee — that claim fee applies only to Reward Pool claims. A staked card cannot be dueled or sold.
How long does the mining program run, and what happens after?
There is no season system. Mining runs through one emission program for 2 months (60 calendar days) from when it opens, budgeted at 18 billion $PCARD for all grades (SR 6 billion, SSR 8 billion, UR 4 billion) from the 200 billion total Mining allocation — the remaining 182 billion is reserved for continuation, giving a runway of about 1.8 years at the maximum rate. After 60 days, rewards do not stop: their source continues from the buyback. The marketplace fee is 2.5% of the sale price, deducted from the seller's proceeds and split 1% to the Floor Vault, 1% to the Buyback Vault, and 0.5% to the Reward Pool; the Buyback Vault's share, together with the buyback share of the PVP fee (2.5% of the BNB pot; total duel fee 5%, half of it to the Floor Vault), is collected from day one, then used to buy $PCARD each cycle (7 days, or when the vault reaches 1 BNB); bought-back tokens enter the Mining Reward Pool with a target of ±9 billion $PCARD per 30-day cycle. The contracts are live on BSC mainnet — the buyback's real progress appears after its first cycle runs.
How does the PVP Arena work?
Pick one card, then choose the betting currency: BNB or $PCARD. Both players stake the same amount in the same currency, then the two cards' ATK, DEF, HP, and SPEED stats clash in a 1v1 duel. The winner takes the total pot minus a 5% fee — the fee is split 2.5% to the Floor Vault and 2.5% to the Buyback Vault. BNB bets play in tiered rooms: Casual (0.001 BNB pot), Pro (0.005 BNB), High Roller (0.01 BNB), and Whale (0.05 BNB), plus small gas of about 0.00001–0.00003 BNB per transaction. Pro duel example: total pot 0.01 BNB, the winner receives 0.0095 BNB, the loser loses 0.005 BNB. There is also a weekly tournament with a 0.01 BNB ticket and prizes from tickets plus a PVP allocation top-up, and a BNB-paid cosmetics shop that is purely visual — its items add no stats, so there is no pay-to-win. $PCARD bets run through the contract's internal escrow, so they work even before the token has DEX liquidity — token pots are shown in $PCARD nominal only, with no conversion to BNB.
What are Daily Missions and the Pokedex?
Daily Missions are eight missions that reset daily at 00:00 (UTC+7) — logging in, staking, gacha pulls, mining claims, winning PVP duels, and buying on the Marketplace — with a maximum total reward of 290,000 $PCARD per day, plus a 500,000 $PCARD bonus for a 7-day streak. The Pokedex is an index of 160 card designs (150 dataset — SR 99 · SSR 51, no UR — plus 10 UR legends): designs you do not own show as ??? silhouettes, and completing its milestones pays one-time rewards — up to 500,000,000 $PCARD per player for collectors who complete everything: 50,000 $PCARD per new design (160 designs = 8,000,000), a 10,000,000 bonus per complete set (5 sets = 50,000,000), count milestones up to 90,000,000, 100,000,000 for all 10 legends, and a 252,000,000 grand prize for full 160/160 completion — including a silver frame, a gold frame + Master Collector title, and a prismatic frame + Legend title. All rewards from both features are paid from the Daily Missions + Pokedex + Airdrop allocation (100 billion $PCARD · 10%), not from the mining pool.
How is the $PCARD token allocation split?
From the fixed total supply of 1 trillion $PCARD: PVP 40% (400 billion) for tournament prize pools, league rewards, and rakeback — betting pots themselves still come from players, this allocation is extra prizes on top of the pots; Mining 20% (200 billion) for staking rewards; DEX Liquidity 15% (150 billion); Daily Missions + Pokedex + Airdrop 10% (100 billion); Treasury & development 8% (80 billion); Reserve fund & future rewards 5% (50 billion); and the Team only 2% (20 billion) with 12-month linear vesting. So 90% of supply works for players and the ecosystem, the team just 2%.
What is the Booster Shop, and does it make PVP pay-to-win?
The Booster Shop sells three categories of card boosters. Potions and Runes are paid in $PCARD plus a flat 0.0003 BNB economy fee and gas (about 0.00001–0.00003 BNB) per purchase — total BNB out is about 0.00031–0.00033 BNB per transaction. Training is different: each upgrade pays $PCARD + BNB together, with the BNB fee rising per training step following the formula 0.0003 BNB × training step. A Battle Potion (500,000 $PCARD) grants +10% to one stat for 1 duel only, max 1 potion per duel. Runes (100,000–500,000 $PCARD) grant +2 or +5 to a stat permanently while equipped and can be swapped around, with slots following grade: SR 1 slot, SSR 2 slots, UR 3 slots. Training raises a card from LV1 (base) up to LV11 with a +1% bonus to all stats per training step (maximum +10%); its $PCARD cost doubles each step starting at 100,000 $PCARD (step 10, reaching LV11, = 51,200,000, total to max 102,300,000 $PCARD), and its BNB fee rises from 0.0003 BNB at step 1 to 0.003 BNB at step 10 — total BNB fee to LV11 = 0.0165 BNB, gas excluded. Because every bonus is hard-capped like that, the shop is not pay-to-win: no unlimited booster is sold. Spent $PCARD is split 50% burned and 50% to treasury, while all BNB fees go to the project's economy fund.
What is the Floor Vault?
The Floor Vault collects its 1% share of the marketplace fee — the fee is 2.5% of the sale price, deducted from the seller's proceeds, split 1% Floor Vault · 1% Buyback Vault · 0.5% Reward Pool — plus its 2.5% share of PVP duel fees, then uses them to buy the cheapest card listings. Its purpose is keeping the collection's floor price alive.
Where are the official contracts?
The four POKEMONCARD contracts are live on BSC mainnet, and the collection, token, GameCore, and GameArena contract addresses are listed in the Contracts menu — GameArena covers both the arena and the marketplace. Treat every other circulating address as unofficial.
Why do five SSR cards have UR-level stats?
Because their dataset entries do. Five SSR cards — Golem (ATK 98 · DEF 98 · HP 922 · SPEED 93), Rapidash (93 · 98 · 975 · 88), Slowbro (94 · 98 · 996 · 92), Mr. Mime (98 · 97 · 911 · 93), and Eevee (98 · 91 · 912 · 97) — carry stats above the published SSR band (ATK/DEF 76–90 · HP 751–900 · SPEED 71–85), at UR level. This is a published exception, not a hidden bonus: the five stay SSR for mining (5x · 100,000 $PCARD/day at LV1) and for the SSR supply cap — only their battle stats sit at UR level. Separately, UR gacha draws are fixed per legend: the legend you pull carries exactly its showcase stats.
What does it cost to claim rewards?
Claiming a Reward Pool reward costs a flat 0.0002 BNB claim fee plus network gas per claim. That fee applies to Pool Reward claims only: mining (staking) claims cost network gas only, with no 0.0002 BNB fee.